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First Low Resolution 3D Point Cloud from Proto-4F

October 25th, 2010 No comments

The cameras are finally calibrated, and the communications and power systems are installed and working. Now I can finally begin producing scans to test and fine tune the software.
7-shot

Today I scanned part of the lab, and the animated GIF illustrates the 3D nature of the scan. When producing a 3D model, multiple perspectives must be captured to fill in occlusions (blind spots). For this model, three scans from different locations were merged to produce a point cloud. The GIF consists of 7 different screen-shots of the point-cloud. While there are still occlusions, many have been filled. For example, notice that you can see both above and below the table.

The original 32-bit software that we use to turn pictures into 3D models is almost 5 years old, and it runs on 32-bit Windows XP. The old software often crashes when processing high resolution images because the 2GB memory limit isn’t enough to process the gigabytes of data that our scanner can quickly produce. Today’s scan was made on a computer running 64-bit Windows 7, and we are currently replacing the old 32-bits software with more advanced 64-bit code. The new software runs much faster in 64-bit mode because it can keep temporary files in RAM instead of writing them to and reading them from a slow disk. Even using a Solid State Drive (SSD) wastes minutes of unnecessary processing.

COMING UP: Much better scans processed by SketchUp & posted into Google Earth.

Web Promotion with Google Earth

June 21st, 2010 No comments

Four buildings that we have recently uploaded

We can now create 3D buildings and place them into Google Earth. The results can be viewed with a normal web browser, and we are exploring how to take advantage of this new low cost form of web promotion. Creating 3D models for Google Earth is a useful capability that we intend to continue refining, and we will begin offering the service of modeling local buildings and placing them into Google Earth. Click here to go to Purcellville Virginia and see one of our 3D model on Google Maps. Use the left, right, and center mouse buttons for navigation.

Here is an overview of how to put images onto Google Earth. The program Google SketchUp can be used to create photorealistic 3D models of real buildings. Once a model is built it can be uploaded to Google for possible placement into Google Earth. A model is integrated into Google Earth only after a reviewer decides that it satisfies all of Google’s acceptance criteria. Our early efforts were rejected for reasons like being too big, being too complex, or for exhibiting “Z-fighting.” At times we have experienced delays of over four weeks during the review process, but after nearly three months of effort we have learned how to efficiently make models that Google will accept and place into Google Earth.

While creating 3D content for Google Earth is interesting, our main objective is to build a practical 3D-360 photorealistic scanner. Prototype-4E is in the final stages of assembly, and this July we plan to begin using it to create photorealistic interiors for our 3D models. When the results are good enough we plan to use SketchUp and Google Earth to demonstrate the ability to create models that you can walk around and also into. Once inside you will see detailed photorealistic interiors that are too complex to model with most traditional techniques.

SketchUp Expert Adrian Bonifant

April 4th, 2010 1 comment

Adrian with porch of SketchUp Model #2

Adrian and I have started investigating how to merge the 3D-360 output into Google SketchUp, and ultimately into Google Earth. This April we expect to expand his latest 3D model of a porch into a 3D models of a complete house. Once the house is complete we will add a photorealistic interior. The interior will be produced by scanning real rooms with Prototype 4E of the 3D-360.

Adrian’s portfolio of SketchUp models can be found here

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